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ANIMATION REEL 2018

SHOW REEL 2017

STILLS GALLERY

DEMO REEL 2015

 

 

Show casing some examples of work completed at university, within industry and in my own personal time.

 

Completed in Maya, Z Brush, Nuke, 3DS Max, After Effects and Photoshop.

 

For full HD it is advised that this video is viewed on Vimeo's site

 

page link:   https://vimeo.com/140296954

Shot Break Down

 

shot 1 & 2 - university group project - Bipedal character; design, modelling, texturing. Environment design, modelling & texturing

 

shot 3 - University major project; solo work. All elements created by myself.

 

shot 4 - Personal Project; Tree frog. All elements created by myself.

 

shot 5,6,&7 - 3 week University animation project. Model supplied with rig. Environment assets created, rigged and animated by

myself.

 

shot 8 - university group project - Bipedal character; design, modelling, texturing. Environment design, modelling & texturing

 

shot 9 - All elements completed by myself.

 

shot 10 - Collaborative work for Dave Mckean's 'Luna'(2015). Responsible for Texture creation on scene assets and character. Also

designed and modelled the paper bird, ink well and fountain pen.

 

shot 11 - Original character design, modelling and texturing created by myself.

 

shot 12 - Animated sequence to show case product based work. All elements completed by myself.

 

shot 13 - Collaborative work for Dave Mckean's 'Luna'(2015). Further texturing examples on the falcon and cloud design.

 

shot 14 - Cyclical animation for university assignment. The objective was to created a repetitive cycle; in this instance I chose to

animate a stylised 'drunken' walk

 

shot 15 - Original concept taken from 2D and taken into Z Brush.

 

shot 16 - Architectural visualisation exercise. All elements created by myself

 

shot 17 - Hard surface modelling exercise.

 

shot 18 - Photoreal character modelling. Batman from 'The Dark Knight'

 

shot 19 - Architectural visualisation exercise. All elements created by myself

 

NCCA POST GRADUATE GROUP PROJECT - 2015

Our 7 week group project assignment for the NCCA's post graduate degree, shared between 4. I was responsible for the design, modelling and texturing of the blue and white bipedal character, as well as the geometry and texturing creation of the environment.

 

Completed in Maya, Z Brush, Mari, Nuke, 3DS Max and Houdini.

 

For full HD it is advised that this video is viewed on Vimeo's site

 

page link:   https://vimeo.com/139520209

NCCA POST GRADUATE MAJOR PROJECT - 2015

My final Masters project was completed over a 14 week production period, preceeded by a 5 week pre-production design unit. I was responsible for all assets with exception to the music.

 

Completed in Maya, Z Brush, Photoshop, 3DS Max, Nuke, After effects and Premiere Pro.

 

For full HD it is advised that this video is viewed on Vimeo's site

 

page link:  https://vimeo.com/138245426

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